Change to animal quality nodes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Change to animal quality nodes

Postby dorag » Sun Oct 09, 2022 9:24 am

Id really like for their to be variable animal quality nodes still impacted by quests so you dont always go to the same 5 spots for ql 250 bears or somit or have to wait for a full moon for a wolf to spawn in the high ql but going to the same spot 1 billion times every 15 mins is a lil stupid to me tbh also if you wander farther for animals and to new spots you will bump into more people and i think more player interaction is good prob changing every season or somit
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Re: Change to animal quality nodes

Postby SnuggleSnail » Sun Oct 09, 2022 9:39 am

Probably a bit too game-y, but it could also be cool to have a specific trackable supergrid or so that rotates every week containing all the highQ animals. Like a meteor for highQ bones/hides, except spread out enough, and with enough up-time that shitters/smaller groups could participate.
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Re: Change to animal quality nodes

Postby Massa » Sun Oct 09, 2022 2:23 pm

+1 and I would enjoy animals being on the upper end more consistently instead of sad q60 bear
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Re: Change to animal quality nodes

Postby Nightdawg » Thu Apr 20, 2023 12:10 am

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Re: Change to animal quality nodes

Postby guterpop » Thu Apr 20, 2023 3:04 am

Not a half-bad idea, hecc id take the Q roaming around away from where it starts so you would have to move around to track where the high Q animals go rather than just teleporting around every week.
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Re: Change to animal quality nodes

Postby ChildhoodObesity » Tue Oct 10, 2023 4:05 am

Bump :)
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Re: Change to animal quality nodes

Postby Dawidio123 » Tue Oct 10, 2023 10:05 am

This, i actually would love to just be able to hunt and semi-randomly find hql animals instead of having to camp hql spots 24/7.
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