jock wrote:Liss12 wrote:jock wrote:Leather Worker
Requires hunter and leads to tailor(replaced farmer)
buffs:
level 1: Sewing +20
Level 2: Dex +20
Level 3: Adds 1 row & 1 column to drying frames constructed by you
level 4: Adds a small Chance(10%) to double the creation of hardened leather
Level 5: Adds 2 rows & 2 columns to tanning tubs constructed by you
Everything aside double hard leather is kinda useles. I mean its neat to have, but not really worth to sabotage your other credos for slightly bigger racks and tubes.
requiring less exquisite rot to make high ql leather, a reduced number of tubs and racks seems perfect for an early credo, one that offers a lot of quality of life without insane power jumps.
Tanning fluid consumption based on individual hides turning to leather, not on tube itself isnt it?