changing how ip works could be a pretty decent way to prevent bigger groups from dominating in pvp. I really liked the IP idea mulor had that was completely ignored. tldr why tf does this random mf that hasn't hit me once have 56 ip on me.
https://www.havenandhearth.com/forum/viewtopic.php?f=39&t=66584&p=842081&hilit=sting#p842059 Maybe if they had implemented archery into the system, it could have been the fighting style for those being chased. Kinda how "adcs" in league of legends require you to kite your enemy. Idk, maybe i just wish they had attempted that xD EDIT: Honestly, now that i look again at the link i posted, i had no idea they had implemented friendly fire at one point. Thats interesting, i wonder why it's not a thing.