Robben_DuMarsch wrote:Watch its moves should provide -1 IP to the opponent.
overtyped wrote:Robben_DuMarsch wrote:Watch its moves should provide -1 IP to the opponent.
That makes sense thematically. You watch their moves/predict what they are going to do, thus reducing their initiative/ip.
VDZ wrote:overtyped wrote:Robben_DuMarsch wrote:Watch its moves should provide -1 IP to the opponent.
That makes sense thematically. You watch their moves/predict what they are going to do, thus reducing their initiative/ip.
Isn't watching and waiting the opposite of taking the initiative?
overtyped wrote:VDZ wrote:Isn't watching and waiting the opposite of taking the initiative?
Sun Tzu would have something to say about that.
Sun Tzu wrote:Rapidity is the essence of war: take advantage of the enemy's unreadiness, make your way by unexpected routes, and attack unguarded spots.
VDZ wrote:overtyped wrote:VDZ wrote:Isn't watching and waiting the opposite of taking the initiative?
Sun Tzu would have something to say about that.Sun Tzu wrote:Rapidity is the essence of war: take advantage of the enemy's unreadiness, make your way by unexpected routes, and attack unguarded spots.
Once you're in battle, you should already be ready to fight. Preparation should happen before the battle, not during it. According to Sun Tzu, at least.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Audiosmurf wrote:They should balance this by adding moves that are worse
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