gravesmerch wrote:average hermit barely built a claim on day 1
fucking lunatic playerbase is what kills this game
Clemins had a good post I agree with on this topic, here:
viewtopic.php?p=933628#p933628
That said, I've been running something of an experiment with new players where I've made tons of food and put it in a market stall where they can trade 1 ql1+ branch for it. They've barely eaten anything, and when they do it seems to be at my prompting. I am not sure how interested the "average" player is in pushing progression at all outside of very gradually. There's a lot to handle in HnH, and pushing character progression may be overwhelming to people who are just trying to figure out the basic systems. It's certainly possible to have a claim up very, very, quickly. Less than 1 hour. But you need to know what you're doing.