Suggestions for Realistic Clay Mechanics

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Suggestions for Realistic Clay Mechanics

Postby Dawidio123 » Sat Aug 31, 2024 6:47 pm

vatas wrote:TLDR: realism doesn't automatically make the game better, in fact it can just make it unbearably tedious.

Reminder that we used to make glass from sand in a crucible and now we have a whole annoying system that gives you "permanent" wounds.
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Re: Suggestions for Realistic Clay Mechanics

Postby Halbertz » Tue Sep 03, 2024 10:53 pm

Dawidio123 wrote:
vatas wrote:TLDR: realism doesn't automatically make the game better, in fact it can just make it unbearably tedious.

Reminder that we used to make glass from sand in a crucible and now we have a whole annoying system that gives you "permanent" wounds.

Devs made a turn to their expert audience, deal with it.

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