Defensive moves shouldn't give IP to opponent

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Re: Defensive moves shouldn't give IP to opponent

Postby Skin_DuWalker » Mon Oct 28, 2024 2:36 pm

Yeah instead of spending an hour PVPing, lets spend four instead! Brilliant idea retard! Tell us more!
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Re: Defensive moves shouldn't give IP to opponent

Postby joojoo1975 » Mon Oct 28, 2024 2:41 pm

Skin_DuWalker wrote:bee boop


lol
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Re: Defensive moves shouldn't give IP to opponent

Postby Skin_DuWalker » Mon Oct 28, 2024 2:49 pm

I'm, like, totally pulling your chains man. Calm down.
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Re: Defensive moves shouldn't give IP to opponent

Postby noindyfikator » Mon Oct 28, 2024 2:59 pm

SnuggleSnail wrote:"I want to sit there for an hour stacking coins 1 by 1 on 14 different people for an hour before anybody is willing to let somebody touch them"
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I am sure by then you can figure out better tactic than wait for zig zag spam

pro tip: You can stack coins on the same person as team, it's not even difficult and viable even with your ping
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Re: Defensive moves shouldn't give IP to opponent

Postby Vert » Mon Oct 28, 2024 3:08 pm

I'm not sure that the children's lobby will agree that this is bad for pvp, because it allows them to realize the numerical advantage that they currently have.
Getting coins also does not require any skills from the player, they are given for free and in most cases the children's lobby appeals to the fact that pvp is simplified and does not require skill and it would seem that they should admit that this kind of getting coins should be changed, but we all understand that their true goal is not to make pvp better. Their goal is to change pvp for themselves, they simply cannot do otherwise.
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Re: Defensive moves shouldn't give IP to opponent

Postby Dawidio123 » Mon Oct 28, 2024 3:10 pm

noindyfikator wrote:pro tip: You can stack coins on the same person as team, it's not even difficult and viable even with your ping

Then the guy runs out of your screen and loses aggro along with all coins (speedboosts/critters/not running into trees, yes ik, advanced tactics) or when you slowly try to chip at him he just keeps spamming defensive moves in oak stance until you run out of coins. And then you start stacking coins again.
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Re: Defensive moves shouldn't give IP to opponent

Postby noindyfikator » Mon Oct 28, 2024 3:29 pm

Dawidio123 wrote:
noindyfikator wrote:pro tip: You can stack coins on the same person as team, it's not even difficult and viable even with your ping

Then the guy runs out of your screen and loses aggro along with all coins (speedboosts/critters/not running into trees, yes ik, advanced tactics) or when you slowly try to chip at him he just keeps spamming defensive moves in oak stance until you run out of coins. And then you start stacking coins again.


no difference for what we have now
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Re: Defensive moves shouldn't give IP to opponent

Postby noindyfikator » Mon Oct 28, 2024 3:35 pm

I can see that the problem you have is time required to get coins.

Sure, there is a workaround for that. If you want to speed up PvP - increase IP gain for Take Aim from 1 -> 2 or even 3

Going back to the topic - giving opponents coins for using defensive move sux
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Re: Defensive moves shouldn't give IP to opponent

Postby Luno » Mon Oct 28, 2024 4:03 pm

noindyfikator wrote:I can see that the problem you have is time required to get coins.

Sure, there is a workaround for that. If you want to speed up PvP - increase IP gain for Take Aim from 1 -> 2 or even 3

Going back to the topic - giving opponents coins for using defensive move sux



Maybe, instead, take aim shouldnt increase its cooldown with each IP point. Or maybe it should have a limit to its increase(same thing for think).
But like, you probably want to change THAT first, before changing something like zig-zag ruse.
Have u tried to take aim someone enough to cleave? As in, take aim all the way to 6? Have u tried to do that + opp knocks, aka 10 ip?
Try that first, instead of using only one 2ip cost move all the time, and then an actual discussion may be possible(it won't).
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Re: Defensive moves shouldn't give IP to opponent

Postby Skin_DuWalker » Mon Oct 28, 2024 4:04 pm

I think you should repeat yourself 5 more times for a good measure Noneck.
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