Travel Weariness Stinks

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Travel Weariness Stinks

Postby DonVelD » Sat Nov 16, 2024 1:28 am

+1, especially to DDDsDD999s idea
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Re: Travel Weariness Stinks

Postby Jackwolf » Sat Nov 16, 2024 1:28 am

DDDsDD999 wrote:If you sleep in a bed for like 6 hours, give the character a 24hour "well-rested" buff that continues the travel weariness drain as if you're sleeping in the same quality of bed.

Fixes making travel weariness a "just stop playing lol" mechanic, and maintains bed quality mattering.


I dig this. It also incentivizes folks to actually sleep themselves at some point, too.
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Re: Travel Weariness Stinks

Postby SonYoung » Sat Nov 16, 2024 6:08 am

there is 1 thing sonyoung hate more than criminal............... its not being able to take roads!!!!!!!!!!!!

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Re: Travel Weariness Stinks

Postby SnuggleSnail » Sat Nov 16, 2024 6:25 am

+1 to attaching yourself to a bed like a study desk
Doubly so if you add hyper expensive bed later as an avenue for progression other than number go up
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Re: Travel Weariness Stinks

Postby overtyped » Sat Nov 16, 2024 6:27 am

The state of travel weariness seems pretty good to me.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Travel Weariness Stinks

Postby Luno » Sat Nov 16, 2024 6:43 am

I like travel weariness as is, ngl, but maybe there should be an early game alternative to what pipestuff does*.

EDIT: Maybe?????????? add that as quest reward possibility now that quality increase was removed. Quests because of this are now much easier way to gain early LP and perhaps its not ideal. Idk.
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