Sevenless wrote:Whether or not it's intended, everything movement related is 110% related to pvp. Moving faster on snow? PvPers have to hide inside all winter. Removed credo speed bonus from chasing critters? That killed pvp.
Any change to this system has a crazy ripple effect on pvp. I like to describe haven's combat system as "Tactical jogging" to people who haven't played the game.
Who cares?
Things that do not change are doomed to oblivion, we will get there through trial and error, it is time to turn things around.
You want to go on another 10 years with the usual exploits, usual tricks, usual opknock and cleave, usual bots, usual unequal opportunities with custom clients, and so on ...
Let's turn it around ... Not all at once, but slowly let's try new systems, more modern, things that now maybe are possible and 10 years ago were not ... let's experiment.