SnuggleSnail wrote:IMO every stockpile that exists right now should be AT LEAST x10 bigger. Soil stockpiles are one of the biggest and you can hold 2 full stockpiles of dirt in 1 inventory. Do wheelbarrows even have a single use anymore?
did some farming today and what the
fuck, this is so true actually
i can see how stockpiles were useful the couple years ago before the bundlening (hard to imagine how this game would played before that lmao), but now... an urn can carry 45 (3*15) onions, while a stockpile (taking up much more real estate) holds a measly 35.
arguably a crate (much faster and easier to create 15-slot container) is more realistic and takes up more space, but you still get more control over what you wanna pick - with stockpiles, you can just pick shit starting from the last put in thing.i think they could use some sort of a touchup:
- give them extra space and extra controls (at the very least "take out lowest Q" and "take out highest Q")
- don't give them extra controls, and instead give them MUCH more extra space (making them the designated "random garbage" storage)
- make them into actual pseudo-containers (with their own inventories and such - not sure how viable that is code-wise, but could be an interesting direction combined with a storage buff or in and of itself
the warehouse/granary ideas also remain cool, but it'd be nice to have stockpiles be less ass. in the meantime im off to to fire some urns for my onions