Since Psyche is hard Attribute to raise,it should reward mor

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Since Psyche is hard Attribute to raise,it should reward

Postby Melotis » Sun Jan 11, 2026 5:59 pm

I don't see it as an unreasonable suggestion, but you'd need to have it calculated as a percentage or something of that nature. Flat numbers just never work in these kinds of situations.
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby XBBW » Sun Jan 11, 2026 6:26 pm

springyb wrote:Hell yeah brother triple down on the idea don't let anyone talk sense into you

If they think that running multiple alts and bots is how "you play this game", then I just feel sad fro them. Sounds more like a chore, than actually having fun playing.
Also why is it always the pvp crowd the ones that cry over "no no, YOU MUST USE BOTS AND ALTS", but almost never pve crowd?
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby taurenshaman » Sun Jan 11, 2026 11:00 pm

XBBW wrote:
springyb wrote:Hell yeah brother triple down on the idea don't let anyone talk sense into you

If they think that running multiple alts and bots is how "you play this game", then I just feel sad fro them. Sounds more like a chore, than actually having fun playing.
Also why is it always the pvp crowd the ones that cry over "no no, YOU MUST USE BOTS AND ALTS", but almost never pve crowd?

Kid, just eat food everyday?
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby loleznub » Sun Jan 11, 2026 11:19 pm

The funny thing is, no one I know is running bots that are automating anything. Guy's huffing some top grade copium. Probably doesn't even know what cavebulbs/garden pots are, and/or can't hunt moose or see bloodsterns. OP is literally a key example of why the game has so much random bad/useless shit in it that could have been dev time spent on actually improving the game instead of adding the 50th new bird or bush number 167
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby springyb » Mon Jan 12, 2026 1:32 am

XBBW wrote:
springyb wrote:Hell yeah brother triple down on the idea don't let anyone talk sense into you

If they think that running multiple alts and bots is how "you play this game", then I just feel sad fro them. Sounds more like a chore, than actually having fun playing.
Also why is it always the pvp crowd the ones that cry over "no no, YOU MUST USE BOTS AND ALTS", but almost never pve crowd?


That sure is a reasonable reaction and highly relevant to someone pointing out your idea generates free EXP
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby NazuBlah » Mon Jan 12, 2026 7:25 am

loleznub wrote:The funny thing is, no one I know is running bots that are automating anything. Guy's huffing some top grade copium. Probably doesn't even know what cavebulbs/garden pots are, and/or can't hunt moose or see bloodsterns. OP is literally a key example of why the game has so much random bad/useless shit in it that could have been dev time spent on actually improving the game instead of adding the 50th new bird or bush number 167

To be fair, planting cavebulbs requires two heavily timegated credos that could very well take months for someone not in a somewhat coordinated group to acquire.
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Re: Since Psyche is hard Attribute to raise,it should reward

Postby Detharon » Mon Jan 12, 2026 9:34 am

Psyche isn't hard to raise. It's only hard early world when you're limited to low-grade foods.

Still, what's the point of increasing the benefits for high stat players if you're not one of them? It's a classic example of a suicidal hermit behavior: proposing stuff that increases the gap between them and the organized groups.
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