Example how it works.
It's as simple as build charter, then surround it with fences. When someone teleports you aggro, close gate and do the "thingy"
https://imgur.com/bXCEa50
AliExpressMerchant wrote:Example how it works.
It's as simple as build charter, then surround it with fences. When someone teleports you aggro, close gate and do the "thingy"
https://imgur.com/bXCEa50
FaithfulToadd wrote:Wow, this thread blew up in the time it took to reply.lakrass wrote:This shit gonna be exploitable as fuck
I agree that indefinite protection from aggro would be bad. However, OP seems to have a point. Perhaps a temporary status effect could solve this? I offer the following:Perhaps a more elegant solution exists. I await your carefully considered and thoughtful replies.
Edit for Clarity: The purpose of my suggestion here is to give the victim time to hearth home, before getting aggroed.
loleznub wrote:Firstly, this isn't an exploit, it's a literal skill issue on your part - whether lack of knowledge or common sense.
.....
tldr; Stop whining and get good
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
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