Bouquet of Flowers

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Bouquet of Flowers

Postby KitsuneG » Sat Jan 31, 2026 3:45 pm

Jorb if you consider to add this mechanic for bouquet.. pls look at Feather Sunfeather, Fossil Collection - maybe it can be a bone collection?
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Re: Bouquet of Flowers

Postby Hasta » Sat Jan 31, 2026 3:49 pm

jorb wrote:Should deffo be done imho, but agree on the interface being suck for it. Should perhaps make recipes like this quite explicitly and automatically try to pick out as many unique types as possible?


New furniture: Collector's table. 1x6 inventory for "collectables", don't accept stacks. Boom. Solved.
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Re: Bouquet of Flowers

Postby FaithfulToadd » Sat Jan 31, 2026 5:00 pm

Hasta wrote:
jorb wrote:Should deffo be done imho, but agree on the interface being suck for it. Should perhaps make recipes like this quite explicitly and automatically try to pick out as many unique types as possible?

New furniture: Collector's table. 1x6 inventory for "collectables", don't accept stacks. Boom. Solved.

Perhaps I'm not seeing your grand vision, but does this help reduce clicks? If so, how? This still looks like (a minimum of) 7 clicks per collection crafted, to me. /gen
I could turn off auto-stacking and use an empty cupboard or wicker basket to do the same thing.
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Re: Bouquet of Flowers

Postby Hasta » Sat Jan 31, 2026 10:27 pm

FaithfulToadd wrote:grand vision

On second thought, the interface for such a specialized piece of furniture would definitely be too cluttered to account for all the details of all the recipes, existing and proposed, so it's better jorb puts some ear grease into it wracking that big ol' head of his and figures out the way for recipes to use uniques first.
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