serVar161 wrote:KrondosBR wrote:
okay fixes:
Guard hounds only attack if their owner is online and only one at a time.
Dog hunting afk will not be possible, as you certainly read the dog stats will be low so it cant kill animals like wolves alone unless its super high quality but it would
Result in many injuries and a long hunting time to the point that isnt worth it.
Players will be able to kill the dogs very eazyly with the low stats.
siege of eazyly killable squishy dogs because you can only use one at the time.
a group of alts with dogs you'll probably triple tap.
do animals gets buffs? they can turn that off any time for dogs
Now the situation is the exact opposite. Dogs have gone from being too strong to being too easy to kill and weak. What's their purpose then?
I'm not against the idea, but I think it needs to be carefully thought out so they're not used for harm.
Its not the oposite man, what kills me is that it feels like you came to antagonise and didnt read the whole post, not even the little resume, to
ME Dogs arent suposed to be strong in the game, and
YOU should deal the most damage, and they act just like a little buddy to assist you that can be a little more useful after he passes quality 300 or something, its not an op pet.
its designed that way so you gotta stop and think about the pros and cons if you're looking at dogs as just a bundle of stats. because everyone else will just see the cute doggo and will say "i want it".
your first thought was a bundle of stats and notthing more, my first thoughts were i just want a doggo in my base