In real world where the natural selection works both ways (both for hunter and for pray), humans learned very fast it's healthier to never face your pray in melee combat. Javelins (made from sticks sharpened in fire) were invented before stone tools.
I can not understand why in this game aiming is so screwed and melee weapons can't lower pray's dead body quality, but arrows can, why is it so much against J&L's preference for the players to hunt like humans do. Why are J&L so determined to make PvE melee when historically it was never ever like this. Mammoth traps were definitely already used in stone age. Mammoth traps made by digging a hole, sticking sharpened sticks vertically in it then cover it with boughs and dirt. Then aggro the Mammoth, switch position until the mammoth falls. After he falls, if it is not wounded badly enough from the fall, throw rocks in its head.
We became the dominant race not by strength and unarmed melee abilities, but by being smarter than our pray and taking their lives without risking our lives. That is how humans became humans and not a new race of monkeys. THat is what makes us different from animals. Intelligence and the ability to kill anything but humans (and sometimes even humans) without being in danger to be killed. And this ability comes from tools and devices, not from physical traits but from experiments then shared knowledge.
Why is this game so purposely taking away what makes us humans? Do J&L hate humanity that much?