azrid wrote:Sevenless wrote:Ah yes, domestic animals aren't useless enough. Lets make them even worse.
You cant be serious!
Cheese probably has the highest trade volume on the market.
Domestic animals are the most valuable resource you can maintain in Haven.
If you feel animals are undervalued, all it would take is to add another type of endgame cheese with combat stats to boost their usefulness more eloquently.
Ah sorry, "raising quality on animals". You could lock cheese to Q10 and it'd still be great. A lot of the quality in cheese doesn't come from the cow quality even.
Truffle snout: Local pooled and white truffles are regional biome based.
Meat quality: Domestic meat is either absolute garbage or it's fine Q10.
Hide/Bones: Takes about a year for bone Q to matter, and ultimately still hard capped by tool anyway.
Functionally if domestic animals were Q10 the impact they have on the world wouldn't change much. For some reason I enjoy the struggle of climbing animal quality, but it never feels good compared to every other industry. In 3 months miners are hitting the hardest rocks and mining some pretty crazy gems/ore. Animal wise my pigs are starting to compete with low end wild boar quality lol.