List of things not implemented from HnH 1?

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Re: List of things not implemented from HnH 1?

Postby ravenguard19 » Wed Mar 23, 2016 12:03 pm

I was referring to w5/6 , back when you couldn't summon block with alts. And there was more bigger fights than now, i couldn't see one with more than 6 people in both, present and past, hafen world. Drinking, running, maybe it was like that but sometimes it was straight fighting.
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Re: List of things not implemented from HnH 1?

Postby Ozzy123 » Wed Mar 23, 2016 12:41 pm

jorb wrote:And how was it before?

What made combat fun before where now it isn't?

Was siege more of a thing before than it is now?


I made atleast a few threads and atleast 20 posts about that..
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Re: List of things not implemented from HnH 1?

Postby dzielny_wojownik » Wed Mar 23, 2016 1:30 pm

i liked that you could still have a chance in fights where you were outnumbered and ganks were not too OP as it is now,
i liked that tactical thinking in fights was a thing now it's just whoever gets his horse koed is dead
i liked that archers couldn't 1shot you
i liked that you could all the moves without random bullshit and plan out move tactics, now it is just running around with 5deck cards and spamming moves and hoping your agility is better than your enemies agility
you dont stand a chance against a group with horses which makes ganks OP
horse combat is bad , it made the combat shittier, agility is op
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Re: List of things not implemented from HnH 1?

Postby ravenguard19 » Wed Mar 23, 2016 1:48 pm

dzielny_wojownik wrote:i liked that you could still have a chance in fights where you were outnumbered and ganks were not too OP as it is now,
i liked that tactical thinking in fights was a thing now it's just whoever gets his horse koed is dead
i liked that archers couldn't 1shot you
i liked that you could all the moves without random bullshit and plan out move tactics, now it is just running around with 5deck cards and spamming moves and hoping your agility is better than your enemies agility
you dont stand a chance against a group with horses which makes ganks OP
horse combat is bad , it made the combat shittier, agility is op


#JustHorseGanks #YOLO #StingStingSting #Nv4get2Sting
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Re: List of things not implemented from HnH 1?

Postby Ozzy123 » Wed Mar 23, 2016 2:11 pm

Make it unable to aggro someone while on horse, leave them for fast travel, they just are too op in combat. Fix bows damage, they're too op if bow made with 8 strings and 2 boughs can 1 hit KO someone with full STEEL armor. Fix boat combat. Fix fucking defence formulas.

10 ua STEAL THUNDERs someone with 100 meele for 40% defence
100 meele STINGS someone with 100 meele for 60% defence

thats not normal lol

Make moves stay in the same order that can be chosen in combat school. Getting different order each time you aggro someone is also really bad.
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Re: List of things not implemented from HnH 1?

Postby Kaios » Wed Mar 23, 2016 9:11 pm

>One-hit knockouts
>Fun combat

Pick one

Literally all your complaints stem from the fact that a player can be so easily killed as soon as their defenses get put down yet you don't have a problem with that for some reason. What if armor gave more protection but had less wear so for example after a few clean hits it breaks and you can finish the person off?

ya ya I know you guys hate chasing those poor newbies forever though and think you should be able to catch and kill them and destroy months of work in an instant but I don't agree.
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Re: List of things not implemented from HnH 1?

Postby Teleskop » Wed Mar 30, 2016 3:01 pm

legacy combat = 100 guys running around in same clothes dodging red squares on a map lel
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Re: List of things not implemented from HnH 1?

Postby jorb » Thu Mar 31, 2016 1:27 am

Bonfire removed.
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Re: List of things not implemented from HnH 1?

Postby GenghisKhan44 » Sat Apr 02, 2016 4:27 pm

Will we ever be able to put waggons and carts on rafts, sah?
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Re: List of things not implemented from HnH 1?

Postby vatas » Sat Apr 02, 2016 4:44 pm

GenghisKhan44 wrote:Will we ever be able to put waggons and carts on rafts, sah?

Did you combine two raft sections?
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