loftar wrote:Omnipotent wrote:So what, day 1 we should all have known you were going to change siege like this?
>there are two walls
>one is more expensive than the other and gives a more sturdy appearance
>i wonder if it's ever going to be relevant to have that one...
I can't believe this is actual an argument you think holds any place in this game.
>there are two curios
>one is more expensive than the other and looks good
>it actually sucks dick and is completely worse than the first curio and probably won't get changed for 1240120492 years
This game is full of useless bait recipes, items, gildings, credos, combat items, mechanics that aren't actual good. You're opposing adding a feature to allow people to upgrade their walls just because we should read your mind and know that this is the time when you're finally going to fix this particular example of the bad game design?
Seriously why are you so opposed to letting people upgrade their walls? Even outside of there being siege changes I'm sure it would be a feature many would appreciate and few would oppose.