Edit: Horribly failed to clarify what this was. It is ideas for what a sub or lack of sub could do to differentiate between paying and non paying customers.

lachlaan wrote:0-80 100% growth rate for all.
80-150 70% growth rate for free, 100% for verified and subs
150-FOREVERRRR 30% growth rate for free accounts, 60% for verified and 100% for subs.
stya wrote:What about limiting play time for sub accounts instead.
Vaku wrote:things
jorb wrote:It has since occurred to us, however, that the most important resource a player has at his disposal is his own time and effort spent in the game -- power -- for which reason we now instead feel that we do not want to limit time spent in the game. Character ability in game is, arguably, much less important, as most qualitative goals in the game can be reached with very low stats, and this model also allows a new player unlimited time in the game to derp around and decide whether it's fun or not, hang out with friends, try it out indefinitely, or simply skip subscribing a month, but still play, if money is tight, or whatever.
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