Vassteel wrote:also maybe a jail system could be added if you happen to catch the evildooer you can keep em locked up un a gibbet or something untill you get raided or his friend come to pay an x ammount of bounty for the release.
We had that in Salem and it was ass. I'd stick to the personal justice system right now and buff it. DDD's suggestions is great; i'll add that heinous crimes should show you if the perp is logged in or not, and maybe for murder and/or battery tell you if they're standing on a claim or on unclaimed ground, so you can tell when they might be vulnerable to an ambush.
I also think scents should stack like he said, like if you have 14 5-use vandalism scents just make them one 14x5=70 use scent.