ErdTod wrote:Restrictions on players like not allowing to attack from boat aren't fun and realistic
Melee, he said melee from a boat. Essentially you'd have to do archery from a boat, and hope you killed it, or it'd run like hell.
ErdTod wrote:Restrictions on players like not allowing to attack from boat aren't fun and realistic
jorb wrote:Inb4 red bounding boxes, movement indication vectors, &c&c. Bye art, hello matrix, tru pvp4lyfe #winning.
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....
razfen wrote:Here are my observations and suggestions:
Animals just have way too many advantages over the player. Most of them are faster than players on foot. That's fine as long as the animal has a stamina bar. Persistence hunting was a thing in this period of time. So how about giving animals a stamina bar?
On the same note tied to persistence hunting, fleeing animals already leave blood trails behind, but often times it's not enough to do anything. Doubling the frequency at which a fleeing animal leaves blood trails behind could help, as well as increasing the bleeding damage animals take while fleeing.
Also: It's incredibly bothersome that animals are jesus incarnate, they can walk on shallow water and swamps at the same speed as on land. Reducing their movement speed in water would also be rather nice.
Omnipotent wrote:The stamina bar makes perfect sense. Why should animals be allowed to run indefinitely? If we have a stamina bar, they should too.
More frequent blood trails might be nice. Or at least add some way to track from one blood stain to the next, maybe make it like roadsigns where you right click one and hit follow and it starts following the trail?
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....
Users browsing this forum: Claude [Bot] and 2 guests