Crossroads - vote on the poll to make haven great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby loleznub » Thu Jun 06, 2019 9:58 pm

Ardennesss wrote:Watching certain people post in this thread is reminding me of a line from the opening credits of Mythbusters. "I reject your reality and substitute my own." haha IDC if 82% of the people responding to the poll want travel changed, they're just wrong! This isn't like most other C&i threads where we're making assumptions about how the game would change or improve. We HAD fast travel before, and now we don't, and the majority of people prefer when we had it. It's a really simple concept to grasp.


"It's my way or the highway" mentality is very apparent with several people for sure.

Even if not apparent, I still find it more likely for the devs to listen to those of us that have an inkling of an idea of what we're talking about versus those single-minded sprucecaps / idiots.

I mean look at this cesspool of "top quality" and "meaningful" content some of them are posting now :lol:

Kaios wrote:Where did all you retards come from [...], what the fuck do you want from me bro to suck you fucking dick too while I'm at it? You need to go do a few more laps around the track, fuckin rookie.


It's like they don't even read previous posts and continue to make the same meaningless posts again, as if their thoughts weren't already debunked.

Kaios wrote:Let's say hypothetically players vote in the opposite fashion, with most choosing some other form of fast travel option or choosing no and crossroads being last. Would this also be the result that "makes Haven great again" or is there only one result in your mind that can do that? Do you see what I am saying with regards to how the poll itself is skewed in favour of a certain result.


loleznub wrote:
Kaios wrote:
The problem is that straw poll as a polling tool is entirely unreliable. If you want accurate statistics regarding majority opinion then you have to use a proper methodology and by that I mean in this case, posting the poll to a single thread in C&I and then most likely linking it to all your friends in discord that share the same opinion leads to a fairly large selection bias. It is a targeted and very narrow method of surveying an opinion. The only way to administer a poll properly would be for the devs themselves to propose a selection of choices to be voted on, ensure the poll reaches the majority of the population by announcing it on the forum as well as in-game and provide ample time for players to vote.


If you think this is a skewed poll in favor of "friends in discord" then perhaps you should go link this to all your friends in discord since it's so easy to skew a poll in this way. But I suppose that requires you to actually have friends in the first place.. Yikes, a startling discovery for sure :roll:


At least we've got people like you Ardennesss who can actually contribute meaningful things to the game. We need more people like you.
Last edited by loleznub on Thu Jun 06, 2019 9:59 pm, edited 1 time in total.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Kaios » Thu Jun 06, 2019 9:59 pm

you're not even posting about the topic any more dipshit you're just posting about me, and while I'm flattered that I'm on your mind so often unfortunately for you I don't swing that way
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby loleznub » Thu Jun 06, 2019 10:11 pm

Kaios wrote:thanks I am pretty productive


Kaios wrote:Where did all you retards come from I literally said word for word in this thread that some form of fast travel improvement is fine, I've suggested that whirlpools could be spread out more around the map, what the fuck do you want from me bro to suck your fucking dick too while I'm at it? You need to go do a few more laps around the track, fuckin rookie.


Kaios wrote:you're not even posting about the topic any more dipshit you're just posting about me, and while I'm flattered that I'm on your mind so often unfortunately for you I don't swing that way


Real life photo of what we're up against here folks, not sure if we can win
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Ants » Thu Jun 06, 2019 11:08 pm

Burinn wrote:
This. I think it's less of an issue than people make it out to be. Most of it is just the same rehashed "this takes too long" diatribe people have been complaining about for as long there has been someone to listen.


People are complaining extra hard about this, though. We're at 17 pages and over 114 votes, 94 of those votes saying fast travel should come back in some way.

And nobody answered my question:
Ants wrote:How often do you guys who don't like fast travel actually go out of your base? Have you actually tried trading or meeting friends from far?
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby boreial » Thu Jun 06, 2019 11:31 pm

Really,, This
Ants wrote:How often do you guys who don't like fast travel actually go out of your base? Have you actually tried trading or meeting friends from far?
[/quote]
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby loleznub » Thu Jun 06, 2019 11:38 pm

Ants wrote:
Burinn wrote:
This. I think it's less of an issue than people make it out to be. Most of it is just the same rehashed "this takes too long" diatribe people have been complaining about for as long there has been someone to listen.


People are complaining extra hard about this, though. We're at 17 pages and over 114 votes, 94 of those votes saying fast travel should come back in some way.

And nobody answered my question:
Ants wrote:How often do you guys who don't like fast travel actually go out of your base? Have you actually tried trading or meeting friends from far?


I believe they cannot answer this because they don't have friends, do trading, or travel.

Most of the people arguing against the popular opinion are arguing that "omg this makes everyone else do better at the game, but I don't benefit from it at all so if I don't benefit then they can't have it!"
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby SnuggleSnail » Fri Jun 07, 2019 1:34 am

Kaios wrote:Uh, we're not talking about roads in this thread. We are talking about a form of fast travel that is meant to ignore all map terrain and objects in favour of convenience. Are you sure you even know what players mean when they refer to crossroads and the specifics around their mechanics?

This video while being totally awesome is a great example of why crossroads could be easily abused.



CRs are more limited than roads in a lot of ways tho, just easier to maintain/use. I'm gonna bet there were quite a few more road endpoints in world 10 than there were villages that had CRs leading to them in world 7.


MagicManICT wrote:
Doesn't seem to be an issue for people in EVE. You're saying the average Jita trader is more hard core than the average haven player? No surprise there*. In fact, almost everything you've been arguing the last few pages are a non-issue. You don't need to be at every fight. The fact that people are stretching their group so thin that they have to travel two hours to get to a fight is massively overconfident. If the game was more populated, you wouldn't even try to do this because it would be a guaranteed loss of all your people ranging out that far away. I think you're trying to argue for a problem that doesn't actually exist other than the personal desire to be able to run around anywhere you want. Maybe the better argument is that "the world is too large and spread out." A world with less water content, thus not as spread out, and still able to add ocean features and such would be greater at providing fun content


*I'm trying to be jestful here, but in a way, I'm kind of serious. There's a large portion of players in EVE that won't cross those borders because of the number of ganks going on during any given day. And people lose months of work--work that can only be described as "hundreds of man hours"--in those ganks. Groups lose thousands (or more) of man hours. Some quit, some soldier on.


tbh I don't think I've actually made an argument in favor of CRs/fast travel this entire time, other than:
1) I bot most of my travel, and it's bored
2) I want to hang out with nabs at CF, but there aren't enough nabs at CF because they can't get there easily

Everything else has basically been me trying to point out other people's arguments against it aren't internally consistent, which is perhaps not the best way to make a point
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby azrid » Fri Jun 07, 2019 1:48 am

Ants wrote:nobody answered my question

Because no one identifies with the person you describe in your narrow minded question.
Also the second option in the strawpoll can mean a person is fine with tweaking the current fast travel mechanics to be a little better.
There is a lot more noise in this thread than there should be. I would say the bigger division is between the people who chose the 1st option and the 2nd option not the 2nd and 3rd option.
Main reason being how out of place legacy crossroads would be in terms of cost efficiency and ease of use compared to everything else we have.
It really depends on how you slice the pie.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Ardennesss » Fri Jun 07, 2019 2:19 am

It's worth noting that legacy CR's would be a LOT less effective nowadays without the ability to chug wine to reduce the TW, it's not like you could teleport all over the world back and forth again, you'd still be limited by your will and TW value.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby ChildhoodObesity » Fri Jun 07, 2019 3:22 am

hahayes better we talk about removing travel weariness and allowing cross ocean charter porting :D

or at least mining under oceans...
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