
MightySheep wrote:I dont know if lorb and joftar even reading this thread but one of the things I personally hated in previous worlds is how dying is BENEFICIAL to your character progress. Once you totally fattened up after a big feast and done a bunch of credos you could tactically perma die, bury your skull/body, do state funeral, get back to 300% (and apparently reset credos?).
Not sure if its been mentioned yet but tactically dying is dumb as shit and I dont want to have to factor that in to my playing.
DDDsDD999 wrote:The 300% hunger thing wasn't relevant since you'd never leave 300%, except for early game like first week
MightySheep wrote:DDDsDD999 wrote:The 300% hunger thing wasn't relevant since you'd never leave 300%, except for early game like first week
u wot
I dont know if this bcause u had access to botted symbel and feasting but they fixing that now anyway so you will probably go to 90% like the rest of normies
Lunarius_Haberdash wrote:Suicide Credoing... I strongly feel credos should not pass to descendants, or if they do, you should lose one or more of the most 'advanced' credos.
Additionally, that exploit that makes Suicide Credo hunting work needs to GO.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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