Alright, I have to put in my .02c on this.
You're utterly failing to recognize the value of coins for what they are.
Coins cannot be counterfeited, especially in HnH. Because their intrinsic value is the metal on which they're made. You cannot flood my market with counterfit tin coins, for instance, because those tin coins can be converted back into tin. I will never turn down more tin. Or copper, or whatever I choose to make my coins out of.
By flooding my market with 'counterfit' coins, I just convert them back into metal, and make curios and such out of them either to use myself, or resell. This really isn't a problem.
If you haven't balanced your prices and system this way, then you're doing economies wrong.
You, as the government, have to have some way of backing your currency I think, whatever happens, or why would people use it. Gold/silver might be a convenient way of doing this, unless you want to have a national debt or something and do the above?
No, you don't, as mentioned above the intrinsic value of the coins is the material of which you made them. This is not a modern economy where flimsy bits of paper are what give the coins value. The coins themselves are intrinsically valuable, equal to whatever that particular metal is worth to you.
gold is again useless as fuck....I don't get why people don't see this...but it might be cuz you people don't have access to gold.
one you have 1 chest of gold bars. you are pretty much set....and then the gold just keeps coming and coming.
In a village where metal is used as paper weights....metal has no value. I'd rather trade q150carrots...what have more value then q100 metal.
Then you need to set a sale price on your coins that is an equivalent to the value you have for Q150. The villages that use metal as paperweights are the ones that can afford to build and back a coin based trade system. For those who can't get enough metal, they certainly aren't going to spend it making coins.
Supply and Demand is kind of the point.
Someone who has gold could be rich? Why shouldn't that be true? Gold and metal already has a value whether it is a coin or not. If a village trades gold as coins or as nuggets what is the difference? What makes coins useful is having a small fraction of a valuable item that can be traded for minor items like blueberries or whatever.
Fun fact, gold is not as intrinsically valuable as just about anything else you could name. I personally have little to no use for a gold or silver mine, and if I had one would largely use it for building buildings or making symbel items. The rest of it is just useless fluff. Iron makes tools and curios, wrought makes armor, weapons, and walls, steel makes the same and walls. FAR more valuable than gold.
Sevenless wrote:Preventing coins from being melted down is crucial for a town to be managing their monetary supply. Governments in real life make it illegal for exactly the same reason. Besides which, in order for coins to be properly convenient, they would lose their quality and which metal they're from even. All those little annoying hassles with homogenizing your coin supply from earlier worlds needs to die for this to work.
Wrong, not being able to smelt coins back into bars RUINS the value of the coin. Coins are not some nebulous item with no value, they are, again as mentioned above, valuable because they are made from metal... If I can't turn it back into a bar, I don't want your coin.