Granger wrote:Improved decay should have lessened the issue, hasn't it?
You'd think. I have a spot with 14 new trees on it and only 3 tiles of grass. I've noticed sometimes that to get the grass to spread you have to stomp to dirt or plow a tile to force it to update. So, I don't think grass itself is entirely attached to decay. (Although now that I think about it, that might just be because it never gets unloaded so it needs something to force the tile map to update)