Stop Talking About The End Game (Critique)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Stop Talking About The End Game (Critique)

Postby Zeler » Sat Jun 11, 2016 10:09 pm

I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.
User avatar
Zeler
 
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: Stop Talking About The End Game (Critique)

Postby shubla » Sat Jun 11, 2016 10:24 pm

Zeler wrote:Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.

Why would anyone with high stat char want permadeath?

Everyone just wants mechanics to be pleasant for them personally. Raiders want more ways to kill people and make it easier etc.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Stop Talking About The End Game (Critique)

Postby Lunarius_Haberdash » Sun Jun 12, 2016 4:33 am

Zeler wrote:I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.


You're a foolish person if you believe thats who's talking about this. I've been here since world 3, my characters have certainly started higher than that, and we've definitely reached End Game content as you call it.

Why would we want this? Because it keeps the power structure in the game fluid and dynamic when giants can be toppled, and there is no ivory tower.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
User avatar
Lunarius_Haberdash
 
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Stop Talking About The End Game (Critique)

Postby LadyGoo » Sun Jun 12, 2016 5:41 am

Lunarius_Haberdash wrote:
Zeler wrote:I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.


You're a foolish person if you believe thats who's talking about this. I've been here since world 3, my characters have certainly started higher than that, and we've definitely reached End Game content as you call it.

Why would we want this? Because it keeps the power structure in the game fluid and dynamic when giants can be toppled, and there is no ivory tower.

Playing since W3 does not proof much :)
I have yet to see the giant projects you have made and put a lot of effort into maintaining it before agreeing with you. I mean, something far greater than giving noobs some gear and using some sort of coin system. A lot of villages do this, including the ones you call "barbarians".
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
LadyGoo
 
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: Stop Talking About The End Game (Critique)

Postby dageir » Sun Jun 12, 2016 5:43 am

Lunarius_Haberdash wrote:All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.


Well, in an ideal world there would be a hardcore permadeath without inheritance or whatever it is called.
In an ideal world threre would be one player per IP-adress.
We are not in an ideal world. Hardcore permadeath will make people reluctant to interact with other people.
Less action, less politics.
With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).
It would also make it possible to skill a character up in a matter of minutes/hours. All crimes should be default when
starting including murder, recognizing these traits are human nature. With a smaller map and scarce, but not to overpowered resources
the game would offer entertainment well beyond the weeks it takes to set up a proper village and discover most things.
Image
User avatar
dageir
 
Posts: 1971
Joined: Sat Mar 31, 2012 12:37 pm

Re: Stop Talking About The End Game (Critique)

Postby Lunarius_Haberdash » Sun Jun 12, 2016 7:09 am

dageir wrote:
Lunarius_Haberdash wrote:All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.


With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).


Then why have stats at all? Why not just give everyone the same base stats from the word 'go' and obviate the point of death altogether?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
User avatar
Lunarius_Haberdash
 
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Stop Talking About The End Game (Critique)

Postby ChildhoodObesity » Sun Jun 12, 2016 7:45 am

i think u need to realize that ppl want to have fun in this game and not fukn kill themselves irl, ladygoo is the only 1 making reasonable posts here tbh
User avatar
ChildhoodObesity
 
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Stop Talking About The End Game (Critique)

Postby dageir » Sun Jun 12, 2016 7:53 am

Lunarius_Haberdash wrote:
dageir wrote:
Lunarius_Haberdash wrote:All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.


With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).


Then why have stats at all? Why not just give everyone the same base stats from the word 'go' and obviate the point of death altogether?


Well, yeah, but what to do with farming and cooking?
Image
User avatar
dageir
 
Posts: 1971
Joined: Sat Mar 31, 2012 12:37 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 95 guests