Fix the eyes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Fix the eyes

Postby foki1 » Mon Aug 08, 2016 9:33 pm

loftar wrote:
ekzarh wrote:IMO graphics is one of two most heart-braking things about Haven now.

To be fair, they mostly tend to turn out that way when you use the bad cam. They are optimized for the isometric, zoomed-out perspective.



Maybe you should optimize the graphics for bad cam since everyone is using it. Its like you would optimize the whole game for the vanilla client that noone is using.
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Re: Fix the eyes

Postby shubla » Mon Aug 08, 2016 9:34 pm

loftar wrote:
shubla wrote:Problem is that isometric view gives you big disadvantage against everyone using bad cam. Same as in legacy. People would shoot you outside of your sight if you used default client.

Why is this not merely a matter of removing the zoom limit?

With bad cam you can click yourself around easier especially in situations when there is lots of objects around.
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Re: Fix the eyes

Postby loftar » Mon Aug 08, 2016 9:42 pm

foki1 wrote:Maybe you should optimize the graphics for bad cam since everyone is using it. Its like you would optimize the whole game for the vanilla client that noone is using.

Yeah, I guess we should just optimize it for red bounding boxes, gob paths and single-color terrains. Really, we should probably just display raw numbers instead of trying to render graphics. Graphics are just for larpers anyway.

shubla wrote:With bad cam you can click yourself around easier especially in situations when there is lots of objects around.

How so?
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Re: Fix the eyes

Postby ekzarh » Mon Aug 08, 2016 10:06 pm

loftar wrote:How so?


If you need to go through some narrow place - it's easier to put cam parallel to that place, zoom in and click. Otherwise you have to pizel hunt the right place
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