loftar wrote:Not at all saying it isn't fun in a single-player game, but I do have to admit I don't quite understand why you keep suggesting this in the context of Haven. How do you imagine this not being bottable to 100% autonomous success rate?
That minigame keeps getting suggested because it's intuitively designed, has a little bit of a challenge and you could also get rare-ish treasures, which were tied into the minigame.
H&H offers a ridiculously boring afk-fishing, or mind-boggling casting rod minigame, in which you have almost 0 chance to succeed due to a fantastic Catch 22: to reel in a fish you need to guide it through the virtual maze, to go through the maze you need to know which path to take, and to know the path you need to know what type of fish will you reel in. Even if you manage to random your way into victory and write down the steps you took, good luck using that knowledge ever again, since the time of the day and moon cycle has already changed.
I'm not saying that Stardew Valley is a pinnacle of fishing sims (i've never even played the game myself). The point is that fishing currently no value to anyone past 20-30 -ish stats, and is very, very dull.