slipper wrote:Bring back stat caps.
this is pretty stupid tbh because within the first month we all had atleast 2 capped chars stat caps suck, they should just find a way to combat botting
slipper wrote:Bring back stat caps.
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
jackjoke wrote:I'm going to correct you on this one.
it took a day to get a few million LP.
ekzarh wrote:Ysh wrote:B. Hard advantage cap (e.g. player only ever has X% advantage over another regardless of stat. Low end player know he always has X% disadvantage but do not need to compete in stat grinding with high end player (X should be low numbers so he can still compete in combat with good strategy), but high end player must compete against each other to tilt their advantage versus other high end player between +X% and -X%). In other word, it is basically like hard stat cap, but what is cap grows based on highest statted player in game. But no matter how low your stat is, it is only ever at most X% worse than best player's stat.
Or maybe there is some thing I am missing here?
Poor idea. This way 2 (or 3, or 4) fresh spawn players always beat one. So some botter will just spawn 10 alts, learn rage in 24 hours and write a combat assistance bot. Put that with auto aggro and auto chop-chop-chop near all your gates and you are ruined.
jackjoke wrote:Ysh wrote:~dafels2 wrote:~
B. Hard advantage cap (e.g. player only ever has X% advantage over another regardless of stat. Low end player know he always has X% disadvantage but do not need to compete in stat grinding with high end player (X should be low numbers so he can still compete in combat with good strategy), but high end player must compete against each other to tilt their advantage versus other high end player between +X% and -X%). In other word, it is basically like hard stat cap, but what is cap grows based on highest statted player in game. But no matter how low your stat is, it is only ever at most X% worse than best player's stat.
Or maybe there is some thing I am missing here?
This is a very old fight and generally one people like to bring up saying "stat progress IS balanced"
no....no it's not.
speed combat has always been a % the higher you are the higher % until a max of 15%? but only for speed.
BUT the kicker was all the bots would have TONS of Hp.
meaning you can take your titan and go take out a small army of noobs.
The term titan came from just that. a Dude who had a ton of stats to the point he didnt care about defence.
Then when you did die, you can go back to your q 500-800 crops eat and basically get back into action in less then a few hours after your q500-800 cuiros popped.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
chocolaterain wrote:I never understood why jlo never ban botters. It isn't particularly difficult to spot a botter considering the nature of this game.
Have they ever made clear why they don't do that? I don't recall reading anything about (not) banning botters.
Wurm Online does it and it's pretty much macro free tbh.
Game Development Questions wrote:I hear bots are a problem in this game, so why don't you ban them?
We get this question a lot, as well as the related question...
And, also, why don't you ban custom clients while you're at it?
... and the short answer to both those questions is that we can't. Bots and custom clients are both, in the philosophical fundamental of things, only means of generating server input, and as long as the server input they generate is technically legal, there is very little about it that stands out as being obvious and easy targets for anything resembling a "ban". Bots and custom clients are, in short, hard to impossible to meaningfully detect, and the means of detection can usually be circumvented.
... but all other games ban bots?
They may be trying to. Whether their efforts match the results is another matter entirely.
... so what's your take on them, then?
Our philosophy has been, and remains, that we – rather than spend our time fighting losing battles – should focus on building a better game with fewer incentives to bot. We try to take botting as a sign of a broken game mechanic, rather than as a sign of broken players.
... and what about the custom clients, again?
We feel strongly that the design of coherent and optimally functional user interfaces – what the client fundamentally is – leaves plenty of room for personal tastes. No one size fits all, and if you're unhappy with the standard size we provide, we take no issue with you retooling it to suit your own preferences.
My dog ate my character. U resurrect pl0x?
No.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:[snip]
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
Saergof wrote:Guys, I have one silly (very silly) word for you: captcha.
From the down of time bots were distinguished being unable to perform certain class of tasks. If one will decide that he want to get rid of bots in his project, he has to do 2 things, both well-known.
1)Distile a formal criteria enough for a bot suspicion with certain degree of success.
2)Implement a human-passable test.
Then the algorithm will throw 2) when the 1) criteria has met.
The "captcha test" does not have to be that string where you have to type a word from a picture, it is a matter of creativity, obviously.
On the other hand, as I see it, the problem with bots not the bots themselves, but the game mechanics, which currently may be formalized enough to be dealt only with a kind of mathematical function (a bot). And as far as devs are trying to solve the problem of game determinism, not sticking to arbitrary decisions like strict antibot policy, I think they're take the best approach in the long run. In the short run, on the other hand, we are all suffering, couldn't argue with that.
Users browsing this forum: Claude [Bot], Semrush [Bot], Yahoo [Bot] and 85 guests