Granger wrote:Finding a suitable fighting ground is impossible for flying stuff that, when deciding to flee, goes on it's merry way at sprint speed.
Well, if we are talking swans - they don't flee before taking ~70-80 damage. So it's enough to punch/kick them up till 50+, make sure you aren't standing in the water and deliver one nice swift killing blow. No need at all to make them flee. Ducks are another story, but it's actually quite fun mini-game to hunt them. And it all makes sense with the fliers. It's the land-runners which are a headache...
Too old to rock-n-roll, too young to die.