R.I.P Explorers & Fate Curio [*]

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: R.I.P Explorers & Fate Curio [*]

Postby ven » Tue Aug 01, 2017 8:17 pm

jorb wrote:It would be fun if foraging were better, but the second it becomes good, forage bots and walling off swamps become a thing.

What would be the problem with that? It would make the wilderness more lively and give more targets to bored pvp'ers, and it's not like real people stop to chat and stuff when you meet them outside anyway.

Every playstyle profits with better foraging.
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Re: R.I.P Explorers & Fate Curio [*]

Postby Burinn » Tue Aug 01, 2017 8:18 pm

ven wrote:
jorb wrote:It would be fun if foraging were better, but the second it becomes good, forage bots and walling off swamps become a thing.

What would be the problem with that? It would make the wilderness more lively and give more targets to bored pvp'ers, and it's not like real people stop to chat and stuff when you meet them outside anyway.



Think of the nabs!
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