Yeah, haven needs a PvP toggle. All the newbies deserve to be left alone and play on their own while they pick things up, then they can be brave and go out and face the world!
+1 please please please devs make this happen it would make the game so much more beginner friendly and fun
haha

i mean it's not like it will turn into a problem when there's hundreds of naked, unkillable alts running around my village chopping down my trees and there's nothing i can do about it
its not like bots exist and there's crazy people out there that would love nothing but an opportunity to have unkillable characters to run them with
i clearly understand how this game works, and what the newbies want, and have played it enough to realize how
HUGE of a problem player killers are
its not like the entire game concept itself and all of its mechanics have been designed for years around open PvP and permadeath being a thing thus far
its not like it would require an entire rebalancing of the entire game in order to make a change like this plausible
i have died on THOUSANDS of characters, it is literally impossible to play while mean people can kill me!!
obviously not suffering a bad experience early on about being killed by some person is a good thing, and surely guaranteed to make a new player stay
its not like difficulty when balanced correctly can turn a game into a fun and engaging experience, rather than a boring and stale time sink
obviously dying is a really really bad thing when you start playing a game, because you can only have fun while you can live happily and undisturbed (dying is bad and mean! being alive is good and fun!)
its not like these kind of suggestions turn the game into an experience about as flavorful as a stale cracker and about as unique as every other wanna be game out there
its not like there's already people out there in-game willing to offer you the same "PvP switch"-kind of experience (in the form of in-game villages), if only i stop being a dummy and literally spend 5 minutes getting recruited into one
its not like you can even succeed as a solo player if you simply make sure to settle in a good place and not walk around with characters you're not prepared to lose
its not like being griefed and blocked by everyone 24/7 and there being literally nothing I can do about it is WAY worse than dying on my 3 day old character (that i can recover in 3 hours if i knew how to play better)
its not like playing a game where the devs have to hold your hands and point you in the right direction makes the gameplay completely meaningless and allows for no achievement on it to ever really be fun or rewarding
none of that hehe +1
Last edited by strpk0 on Fri Mar 10, 2017 4:47 am, edited 8 times in total.