Ozzy123 wrote:The game would be boring, most of the players from russia/poland that are hardcore players would quit, there would be even more titan characters, the gap between noobs and pros would be even bigger.. yeah
Woah woah we wouldn't want that now would we? That would be terrible.
Anyway removing death wouldn't be enough, it would have to include vandalism over claims with the current siege system which would need to be tweaked.
A push out mechanic would have to be included to get rid of alt blockers.
There will be some forest cutting alts around not so much because forest cutting is effective grieffing but because the a way more efficient grieffing method got removed (you know killing the people). Same way the god killer dude killed quest givers people will always find ways to grieff without you being able to do fuck all to them murder ability or not. The problem is alts not inability to murder.
Grieff claims will be more of a thing. Play style would need to be adapted to gather all the lp for your claim before deciding on settling on a final location. A modified claim shield system could be used only instead of guards on siege machines one would have to pay a cost depending on the size and level of development of the claim one wants to remove. The defender will have to pay say half of the same cost for the challenge to fail with the price increasing the older the claim is. The timing should be a week or so. The price should be steep. Should sort out most grieffing cases.
There will be some alts on bots blaring insults near walls and the like. I'd just clover a boar and pen it in with the alt. Or push the alt around a bit.
There will be pushing alts that push you when you go about your business. Pushing should check the str and con of the characters and depending on the difference the longer it takes to push. Characters should get a huge bonus while on their claim with added bonuses for their village and kingdom claims and the bonus should decrease the further one goes from these locations. This should get rid of pushing alts but some developed pushing shenanigans might still happen. Beats dying though.
Eventually there will be a need for systems of pvp of the non murdering kind. Leaderboards for stats, number of animal kills, number of foods eaten for each type, item quality, deepest well, animals owned etc... Ability to place enforced wagers over sparring matches.