FFS, Bring back Perma-death

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: FFS

Postby tirioll » Mon Jul 24, 2017 4:31 am

calebsnow wrote:...lots of hardcore whining...

go play legacy bruh
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Re: FFS

Postby ArgentRhapsody » Mon Jul 24, 2017 4:49 am

calebsnow wrote:
ArgentRhapsody wrote:uh, straightup permadeath is the main deterrent of real player interaction, besides the autarky of villages. You think normal people are going to risk anything of value that they've worked HOURS on just to play with another person they don't know when it can all be taken away from them in a grand total of 5 minutes tops? No. Never. At best you have little alts running around doing all the dangerous work for people. that's not real player interaction. At least now people can actually PvP and actually play the game without risking hours and hours of work going right down the drain with nothing they can do about it. That was never a fun aspect of the game, and it made PvP much less accessible. It was mostly those hardcore PvPers who liked trolling everyone else who quit, you know. You HAD to be no-life invested to be able to PvP on a consistent basis before, as if you lose your fighter that's literally hours of work down the drain for a few minutes of fun.


I have nothing to argue back with on that point so you basically win and I give up, now go away



ok bye :)
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Re: FFS

Postby calebsnow » Mon Jul 24, 2017 6:01 am

ArgentRhapsody wrote:
calebsnow wrote:
ArgentRhapsody wrote:uh, straightup permadeath is the main deterrent of real player interaction, besides the autarky of villages. You think normal people are going to risk anything of value that they've worked HOURS on just to play with another person they don't know when it can all be taken away from them in a grand total of 5 minutes tops? No. Never. At best you have little alts running around doing all the dangerous work for people. that's not real player interaction. At least now people can actually PvP and actually play the game without risking hours and hours of work going right down the drain with nothing they can do about it. That was never a fun aspect of the game, and it made PvP much less accessible. It was mostly those hardcore PvPers who liked trolling everyone else who quit, you know. You HAD to be no-life invested to be able to PvP on a consistent basis before, as if you lose your fighter that's literally hours of work down the drain for a few minutes of fun.


I have nothing to argue back with on that point so you basically win and I give up, now go away



ok bye :)


Listen, you are just repeating yourself without coming up with anything realistic to say,
You say you have worked for hours on the character you have so you dont want to loose it then say PvPers have no lives because the characters they have that took literally as much time or effort that you put into yours because they are willing to risk to have fun? isn't that the point of the game? to have fun? you get enjoyment out of playing farmville they have fun killing you. Wouldnt you dying just give you more of an excuse to play more? Just like them dying would give them an excuse to start a new pvp char? I dont get it. Come up with something worth responding too and il give you a decent response
Last edited by calebsnow on Mon Jul 24, 2017 6:05 am, edited 1 time in total.
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Re: FFS

Postby calebsnow » Mon Jul 24, 2017 6:04 am

tirioll wrote:
calebsnow wrote:...lots of hardcore whining...

go play legacy bruh


Idk big fella, doesnt seem im the one doing the whining here. Just stating my opinion, and drowning in everyone elses tears
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Re: FFS

Postby boreial » Mon Jul 24, 2017 6:06 am

Not having Fun playing Haven and Hearth as it is now, then you are certainly and cordially invited to go and play some other strictly PvP permadeath game, I am sure there are hundreds to choose from, Thanks for the salt have a nice day. buh-bye
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Re: FFS

Postby calebsnow » Mon Jul 24, 2017 6:09 am

boreial wrote:Not having Fun playing Haven and Hearth as it is now, then you are certainly and cordially invited to go and play some other strictly PvP permadeath game, I am sure there are hundreds to choose from, Thanks for the salt have a nice day. buh-bye

Spare parts.

Never did I say I didnt want to play, nor did I say the game wasnt fun at all. l2r
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Re: FFS

Postby tyrtix » Mon Jul 24, 2017 6:28 am

Sying someone HAVE TO do something in game to appeal your playstyle is the right way to loose any discussion. Is not a point of view.
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Re: FFS

Postby donatas » Mon Jul 24, 2017 12:30 pm

linkfanpc wrote:Salem's KO system DOES NOT WORK HERE. (Not that it works for Salem either.)

+1 Perma-death was this game's strong point, now it's gone.

But that would keep new players away and I think now its for the better. Since more people, more money for devs and more chances to get on the steam. Just get used to it or beat it, your choice.
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Re: FFS

Postby NOOBY93 » Mon Jul 24, 2017 12:32 pm

>no reason to go outside, stay within walls

TOP KEK have you ever even played this game? People go out of their walls much more often than they used to, chases and fights are still fun, and there's much more reasons to go outside than there used to be. If you die you don't lose progress (except for gear), you're just delayed and wounded, meaning you're not being given a "fuck you" by the game like you used to be.

You have literally no arguments for permadeath except "waah waaah game is not what it used to be", well guess what, the game fucking sucked and was riddled with flaws, only the combat system and optimization, those are the only 2 things that used to be better than things are now (and some might argue graphics, but I'd say they're just completely different, not necessarily worse or better)

Now tell me, when is the last time you have actually been in a fight?
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Re: FFS

Postby Aceb » Mon Jul 24, 2017 12:37 pm

calebsnow wrote:...


Lol, assuming that my reply was salty, You just showed, You lack argument or just are ignorant to read what someone else types.

But going forward.

Not everyone wanna joins villages, because, people are like cats.
They like 4 walls. But their own 4 walls, not someone's else, locked, deprived from their freedom of free choice, at some point.

Joining a village? What's the difference if You're caught outside by a bunch of faction/opposite village riders, who just squish You like a worm and You can't do nothing about it.

I played since W5 and I was repeatedly squashed until W9. Now, I am a stubborn fella. But all of my friends/their friends who were introduced to game, quit sooner or later because some random guy killed them just for the killing. No robbing, no thiefing. Just kills, because they can or in some special cases, "their pain is my fun".

Also, joining a village my put You in bigger danger as villages are better targets than hermit places, in terms of loot, not?
I can't count how many times W6 and W7 small / developing villages were destroyed from inside, because someone from bored faction was using inside alt, until they managed to get somehow their hands on key.

Joining a faction is death sentence as You already have enemies, it's easier to die, especially that, aggressive factions are known from sending patrols / gang squads, You have to participate in rat race.


If You're think I am still salty, then I guess, You should go and drink cup of salt for me, then, I'll agree with You.


Also K.O mechanic gives bigger potential to so called "fights", but well, as I WILL REPEAT MYSELF, if most of fights reason was only to kill your opposite faction warriors, then fights outside of this even more deserve KOs.
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