Slimes: Taste the Rainbow.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Slimes: Taste the Rainbow.

Postby ricky » Wed Nov 08, 2017 2:25 am

lol stop assuming you know what video game slime is made out of. For all we know they could be thick skinned water balloons that pop when attacked.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.

The only thing necessary for the triumph of evil is that good men do nothing.
User avatar
ricky
 
Posts: 1470
Joined: Fri Apr 02, 2010 5:00 am

Re: Slimes: Taste the Rainbow.

Postby KaiMolan » Wed Nov 08, 2017 4:03 am

ricky wrote:lol stop assuming you know what video game slime is made out of. For all we know they could be thick skinned water balloons that pop when attacked.

I'm only making an observation based on their animations, and name. Slime, acts as a non-newtonian fluid from my observations. Considering that they are capable of retaining(and molding) their shape, more or less and don't just flow.

https://en.wikipedia.org/wiki/Newtonian_fluid

Maybe I'm wrong, who knows. Though if we want to be honest, animals are all thick skinned water balloons that pop when attacked.

As for the mechanic itself, I think it's a good one, just don't think it's consistent logic to use a knife to cut away fluid from another fluid when boiling and skimming makes more sense. If you can make a reasonable argument to the contrary I'd love to hear it.
KaiMolan
 
Posts: 48
Joined: Wed Nov 09, 2011 7:05 pm

Re: Slimes: Taste the Rainbow.

Postby MagicManICT » Wed Nov 08, 2017 6:42 am

I think you're being a bit too literal with the blowfish/fugu example. I could use pokeweed, well known in a large part of the US as the source of delicious cooked greens. You literally have to boil the toxins out over a multi-step process. Many, many more examples of using heat, mechanical separation (other than using knives), distillation, and other forms of separation or extraction can be made.

KaiMolan wrote:stop assuming what I do or do not know. You've been wrong more than once now, and I don't appreciate you being condescending.

You're right I shouldn't assume, but when you make statements, you reveal knowledge, and if the knowledge revealed doesn't add up, then how else are we supposed to know that you know what you're talking about? It kind of quits being an assumption then. See the example I just provided. :roll:

ricky wrote:stop assuming you know what video game slime is made out of.


We know what real slimes and jellies are made up of. They're mycological colonies, and some can move.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Slimes: Taste the Rainbow.

Postby KaiMolan » Wed Nov 08, 2017 7:13 am

MagicManICT wrote:I think you're being a bit too literal with the blowfish/fugu example. I could use pokeweed, well known in a large part of the US as the source of delicious cooked greens. You literally have to boil the toxins out over a multi-step process. Many, many more examples of using heat, mechanical separation (other than using knives), distillation, and other forms of separation or extraction can be made.



Admittedly I had no idea about pokeweed, sounds interesting, and I now plan to look more into it. However I never had a problem with the mechanic itself, seperating out the toxins sounds cool as hell. So much so I made another topic with the mechanic being its main focus (Cavefish: The Art of fishing). I just had a problem with the way Lady Goo wanted to implement it, because "cutting" didn't make much sense, since she described it being similar to that of extracting poison from a fugu fish. Which I'm sure you would realize, if you read my original reply to her.


MagicManICT wrote:
KaiMolan wrote:stop assuming what I do or do not know. You've been wrong more than once now, and I don't appreciate you being condescending.

You're right I shouldn't assume, but when you make statements, you reveal knowledge, and if the knowledge revealed doesn't add up, then how else are we supposed to know that you know what you're talking about? It kind of quits being an assumption then. See the example I just provided. :roll:


So at this point it's okay for me to point out that you lack reading comprehension skills, and critical thinking skills. Seeing as you prefer to lead with logical fallacies in your arguments, and are now trying to act like we weren't talking about "Cutting" this entire time as if I had a problem with the mechanic itself, which you would you have gleaned if you were capable comprehending what you read. As you say,

MagicManICT wrote: but when you make statements, you reveal knowledge, and if the knowledge revealed doesn't add up, then how else are we supposed to know that you know what you're talking about? It kind of quits being an assumption then. See the example I just provided. :roll:


If you're incapable of reading and understanding what is previously written, using sound logic , and keeping your feelings out of your arguments, please don't reply to my threads. However, if you are capable, which I believe you are, then please contribute more. Just cut the shit though, please.
KaiMolan
 
Posts: 48
Joined: Wed Nov 09, 2011 7:05 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 5 guests