The best plan on how to deal with stats and gear I have seen so far is that they need a ceiling (so latecomers can catch up) which needs to flexible so the grinders can push it to be 'better' (than the lazy fucks who casual) which will generate an opposing force, harder the farer you pushed and in case you pause you'll be pushed back toward the ceiling. This would give meaning to grinding harder than others (as it'll bring an, even if only temporaray, advantage over them) and it would give perspective (hope to catch up) to the rest.
I have to agree with Granger here i love this idea, or at least something like that.
Its a idea that on one hand makes it possible for Newcomers to catch up SOMEHOW to some point while also allowing hardcore players to have that extra benefit.
Even though the idea of Losing stats for not playing is kind of a nuisance it would only be relevant to those who are playing so much that they still would be able to push out the rubberband. while allowing the "Small Fries" to have a Goal to reach that is at least somewhat close to them.
EDIT: Kinda forgot to adress that this system would also prevent Alting to some degree as you would have to focus on your main character to keep the Maximum Strenght up, or decide to make multiple alts who will then suffer much more from the Rubberband and be stuck somewhere much closer to the Softcap.
Ill be honest right now im not playing HnH and am waiting for a reset to start playing again, but i know that a simple reset wont fix the issues of people just reachin insane amounts of stats.
When my Friend and i played the last time my expirience was like that:
We started late into the World (w10), it was running for about 3-4 Months at that point. Since we knew some basics from Prior Worlds we got into the Game kinda fast (it was rusty since we didnt play HnH for a year or so but yeah) we worked our Way up and after about 1 and a half month got to what we thought would be like a decent middle point in the game, Palisades up Stats at about 80-100 (actually im still not sure if that is even decent but it felt like that at that point)
This was when my buddy was out fisching just to be 1 Shot by a random passerby. Later we talked to that Person and he told us he only attacked him cause he seemed "just as weak as himself" as an excuse he gave us some "Trashy" Symbelstuff he had sitting around.
Afterwards we used thos items in our regular sessions and our Stats simply exploded. and thats with the help of stuff that was "Trash" to a person that claims itself to be weak and a 1Shot to Normal Players ... To me from there on all the hard earned Progress we made prior felt completely irrelevant while also giving off the feeling that even with those "boosted" stats were still just Garbage that cant lift a Finger when someone wants our Head.
And thats Exactly what happened a week or so later, some people came and destroyed our walls like they were Paper, and even while they were almost afk-looting our base we couldnt put one dent into theyr resistances while fighting 2v1.
This and the knowledge that after the Throwback of losing the Base (again) we lose even more time while people like that continue to grow stronger and will be forever out of reach we lost the motivation to come back.
Since then we wait for a Reset or a Change that alows people to catch up (even if its a slow Process, knowing that there is NO limit to the Power of Raiders, that u can never catch up to have at least a chance in defending your property just makes it feel worthless to work for anything. I mean i like the Full loot mechanic and all but its not cool if there are always people who can take what u have worked weeks or months for with 0 effort just because they are around a few weeks longer than you)
PS: Thanks for reading everyone and since the Devs are around here sometimes as it seems: U are awsome and im kinda sad that i have to Criticise like this, its still one of the best games i played so far
PPS: I suck at English and Grammar, so if you find any mistakes feel free to keep em to yourself

Last edited by Epidj on Wed Jan 03, 2018 1:43 pm, edited 1 time in total.