Terry6390 wrote:When they are killed it's meant to be a setback, the system works as it is.
You killed Kaiger?
Terry6390 wrote:When they are killed it's meant to be a setback, the system works as it is.
synaris wrote:Granger wrote:I think it should simply move into another boulder or tree nearby. This would make it impossible to kill them, unless one clears the whole map of trees and boulders.
While at it: they shouldn't like being owned, thus simply relocate in case they get claimed (similar as when their object gets destroyed).
i agree with this.
but how does claiming a quest giver before killing it make it difficult enough that griefers wouldnt bother with it? its not that hard to make an alt and drop down a personal claim.
Granger wrote:synaris wrote:Granger wrote:I think it should simply move into another boulder or tree nearby. This would make it impossible to kill them, unless one clears the whole map of trees and boulders.
While at it: they shouldn't like being owned, thus simply relocate in case they get claimed (similar as when their object gets destroyed).
i agree with this.
but how does claiming a quest giver before killing it make it difficult enough that griefers wouldnt bother with it? its not that hard to make an alt and drop down a personal claim.
Suggestion was that claiming would have the same effect as destroying the object they're bound to: that they move to a more suitable (=unclaimed) object.
SlicingTheMoon wrote:I live in an area where a village have claimed all quest givers with personal claims and made roads to all of them, and they made it a public use, so anyone can enter but noone can destroy them.
This is the hard option, you work protecting what is important, if you care about your quest givers, give them a personal claim and maintain it, but let others access it so they wont get pissed.
I do would love killing a "quest giver" would leave a murder scent/debuff, so we have a chance to hunt them down.
making so the quest givers relocate is a good idea, but then people might try to move quest givers closer to their base, destroying any that is too far away
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.