waga wrote:Sprymazi wrote:waga wrote:I wouldn't be surprised if OP still get Ko'd by foxes.
There were so many things wrong in this post ...
Then maybe you should point them out, obvious
Mining for gold is probably the worst thing a noob could do to earn money.
let's not talk about someone more advanced.
why would I bother to point them out ?
when it's quite obvious you have no idea what you're talking about , in this case , hnh economy.
It has been done , anyway , for most of them.
MagicManICT wrote:Sprymazi wrote:Yes but you're missing that this game is competitive and contains PVP, quality matters.
PvP exists because people are assholes and one has to defend themselves from such assholes. Otherwise this is simply a 3D form of Farmville. Nothing says we can't get along other than any two random people are as likely to fight as be friendly.
Jalpha wrote:I believe in my interpretation of things.
LadyGoo wrote:As others said, the OP is making a problem out of the air. I saw no problems with the people being able to buy gear back in W3 (longest world?) and hunting animals to grind lp. They would use slings to one-shot them.
Sprymazi wrote:You don't see that as a problem? That's like the Candy Crush ideology, "Pay to skip content". Why would you want that? Where is the fun of one-shotting everything? I would understand the statement if you want to skip the first parts of the game by one-shotting animals to get to the harder mobs, but there is nothing in this game currently that opposes a challenge for anyone with decent stats. I've played for 1.5 months without a village or help and I can solo every single piece of PVE-content from 1.5 months of playing. Like, what is there to do left? PVP? LARPing? I'm not saying this is only the economy's fault since it can also be contributed to the FEP's and the lack of end game content, but still, that's a major problem.
Sprymazi wrote:LadyGoo wrote:As others said, the OP is making a problem out of the air. I saw no problems with the people being able to buy gear back in W3 (longest world?) and hunting animals to grind lp. They would use slings to one-shot them.
You don't see that as a problem? That's like the Candy Crush ideology, "Pay to skip content". Why would you want that? Where is the fun of one-shotting everything? I would understand the statement if you want to skip the first parts of the game by one-shotting animals to get to the harder mobs, but there is nothing in this game currently that opposes a challenge for anyone with decent stats. I've played for 1.5 months without a village or help and I can solo every single piece of PVE-content from 1.5 months of playing. Like, what is there to do left? PVP? LARPing? I'm not saying this is only the economy's fault since it can also be contributed to the FEP's and the lack of end game content, but still, that's a major problem.
Jalpha wrote:I believe in my interpretation of things.
Tedka wrote:overtyped wrote:I'm afraid you see this as a problem that doesn't exist. If you don't getting like Q800 stuff then don't go to the fair, simple.
I'm afraid you're missing the point. Simply ignoring the existence of CF isn't going to make the vandal alts with CF gear who are able to blow down your claim walls in one breath and stink up your place magically disappear.
NOOBY93 wrote:It is not considered a problem because the majority of the playerbase has played for so long they don't consider PvE anything but an early game nuisance and another way to farm materials, so in their eyes skipping the PvE progress aspect of the game does not change much.
In the eyes of a new player, being able to skip most of the game is indeed silly,
but that's how it is and only can be in a game where you can wear gear or eat resources to gain power.
Sprymazi wrote:You don't see that as a problem? That's like the Candy Crush ideology, "Pay to skip content". Why would you want that? Where is the fun of one-shotting everything?
This is not the problem of the PvE, but your "wanna play solo! I wanna have enough content for it! Nerf everyone, so I would not be tempted to buy the gear!". The end-goal for every game is the development or following the narrative (and developing alongside). People find it fine to join guilds in WoW or whatever games. Idk why you think Hafen is any different and solo-players you should be able to stand against collaboration, socialization, experience, and etc. This is where the true end-game happens. There is nothing the devs could do for the solo-players to provide them with enough content. Let's say you would be able to experience the whole drama around killing animals that lasts for 3-4 days at the start of the world. Does it worth it? Does it worth the unknown consequences and development time?Like, what is there to do left? PVP? LARPing? I'm not saying this is only the economy's fault since it can also be contributed to the FEP's and the lack of end game content, but still, that's a major problem.
LadyGoo wrote:Idk why you think Hafen is any different and solo-players you should be able to stand against collaboration, socialization, experience, and etc.
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