Space is not. In fact, the cheapest resource in the game, it is indelibly tied to time, which is arguably the most valuable resource in game or out. The time spent moving between multiple ovens, handling the fuel necessary, lighting them, etc are all resources spent when moving between multiple ovens.
Everything, absolutely everything is tied to the time. And acquiring more building space is time-wise still the cheapest of things to acquire. Also, the time spent you describe is the maintenance cost, not the initial construction cost and your idea as initially proposed had atrocius maintenance cost as well via juggling all the inventories.
Why not ask for them to increase the size of an ovens inventory? Because increased efficacy should come at an increased cost, something that doesn't happen if you just ask them to increase the size of it and they accede.
Strictly speaking, no, it is not necessarily "should". And the opposite sometimes happened already. But I agree that is not bad idea in general. Though, there is already such an increased cost for increased efficacy: building another oven.
The thought pattern is that it requires a few additional resources to create. As a craftable item oven racks require high q metal and everything associated with it, as well as a character with high smiting to make sure the Q of them doesn't subvert the fuel and brick Q of your oven. All of this is bigger than "LARPing" and creates value and need for supply for these items.
Yes it creates value for the materials to build racks and detract value and need for supply from materials to build ovens, as fewer would be built. It is not an argument against your idea, but it can't be used as an argument for it either. There is a difference in that the metal quality will affect cooking products (Btw, will it softcap, hardcap or add to quality? As Initial post lacks proper description, I will assume softcap). It isn't a bad thing. but i fail to see what is particularly good about it.
I want it to come at a cost, I want that cost to be more than "buy a bar of metal or smelt one using high q everything". It requires an investment of LP and time by a craftsman to produce an improvement to an existing oven that doesn't add yet another structure to the game but instead builds on an existing one.
Wait what. None of it can be derived from your original post. As decsribed, I imagined it as just another item that would be sold at CF, similar to other tools, which one would just buy and use. Do you imply that craftsman would be needed to install those or that you somehow necessarily must craft it yourself or what? If so, you failed to communicate those implications in your opening post and I would like to hear more detailed description of what you meant.
Lunarius_Haberdash wrote: Make racks, add to existing oven. If oven contains racks, internal capacity is larger. Think of it like adding a backpack to your character.
Now this implementation I can support. One time upgrade which simply increase inventory size at the cost of potentially capping produced goods. None of inventory juggling and clicking fiesta. Opens potential for other modular structures and ideas fot their upgrades.Too bad that opening post contains none of these details.