Mafious wrote:When i want to explore i go do that but i don't want to be forced to. So unlimited hearthtravel from anywhere in the world with any % of TW. If you want self imposed limitations thats your problem i want to play and have fun.
Granger wrote:
As removing the ability to endlessly hearth would break plenty of bots (that rely on TP2HF() in their initialization to get to a known state/location, which could explain the hate some express here)... Regarding this I think: fuck them.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Granger wrote: also agree with the idea that there should be a way to get your character (and the stuff on it) to safety, unless being in combat, quickly in case RL calls.
Lunarius_Haberdash wrote:Granger wrote: also agree with the idea that there should be a way to get your character (and the stuff on it) to safety, unless being in combat, quickly in case RL calls.
What's wrong with just logging out? You disappear and, voila, you're safe. Your horse bloody well goes with you if you're riding a horse, so there's horse and saddlebags and rider. I can't imagine why more safety than that would be necessary while traveling in the world.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
shubla wrote:Hearth is in name of the game. If you remove hearthing. The game should be renamed to "haven & long walks"
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
bmjclark wrote:That's all fine and good unless you've left scents. It's already shitty enough that you have to pass your account info around just to make sure if your power/internet goes out one of your villagers can hopefully save you from being left in a random forest somewhere for hours.
Lunarius_Haberdash wrote:bmjclark wrote:That's all fine and good unless you've left scents. It's already shitty enough that you have to pass your account info around just to make sure if your power/internet goes out one of your villagers can hopefully save you from being left in a random forest somewhere for hours.
Now, to be fair, there are also just reasons scents (such as killing the person that killed you, etc) can occur, and you are equally at the mercy of nature. If we tried to solve every possible corner case than development would just seize in paralysis. You'll simply have to accept that your chosen lifestyle comes with a broad array of consequences, and dealing with the foibles of mother nature is just one of them.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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