Ozzy123 wrote:Better ql soap heals more infected sores, my hql soap made of humans heals 2/3 per use
you should quit raiding those clinics before you get caught, tyler.
Ozzy123 wrote:Better ql soap heals more infected sores, my hql soap made of humans heals 2/3 per use
jock wrote:Soap should clean the wound and create a healing over time effect. Multiple soaps should increase this effect.
jorb wrote:Stop shitposting.
Vassteel wrote:jock wrote:Soap should clean the wound and create a healing over time effect. Multiple soaps should increase this effect.
Actually a wound should only be washed once. at least ones that a band-aid wont fix. if you get stitches or a major surgery they tell you to avoid getting it wet for at least 2 weeks.
Sevenless wrote:Clearly infections are underpowered if people purposely want to get something that should be a "difficulty upgrade".
apoc254 wrote:This is completely broken
3x1 meat for 1 animal fat
3x1 fat for rendered animal fat(x3)
2 limestone
50 branch for .5 ashes
Summary=
27 animal meat
2 limestone
50 ash
result 3 infected sore healed. this is clearly a developer troll of a healing item.![]()
Completely broken, considering as unhealable as nerve damage ancient root required.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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