It's time for a Plague!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: It's time for a Plague!

Postby Mr_Bober » Tue Mar 19, 2019 6:32 pm

Ysh wrote:
Mr_Bober wrote:I see mostly two options: contact with a carrier, or having a weak immune system

Replace this ''or'' with ''and'' and I think it will mitigate some concern from the other postings in this thread. As long as player have primary agency regarding contract disease and not the man spreading it, I do not think griefing will be very bad problem.

I guess it could work.

Sevenless wrote:I like the idea of all public community events becoming impossible to attend with mains due to plague alts. I like only going to markets on an alt because we're never going to be safe for certain from someone alting around with diseases for shiggles.

We don't have a pre-defined town, but this kills any ability for player defined markets/fairs/etc to exist for mains. It undoes a lot of what Vgates have enabled, which is quite frankly a lot of fun content.


I assume places like CF would just have to kill "plague alts", just like they do criminals.

Also do you really trade with your main character? Trading is the only thing I use an alt for, simply because how many players kill random people. That way I'll only lose what I was trading, not all my stats and gear too.

But yeah, as Ysh pointed out, linking contact with infected players AND low immune system could be a simple solution. If your immune system is fine, you won't get the disease. Not much different form how energy works, if it's high you heal, if it's too low you starve.
Mr_Bober
 
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