Only issue with trellis is that they are a pain to build efficiently.
Everything else is just waiting and doing other things. I don't mind the plants growing slow since they are slow for everyone else too.
loskierek wrote:next wednseday
-trellis now cost twice as much and removing crops from them costs 1000 energy, but you get a stable +1 quality increase per cycle
loskierek wrote:next wednseday
-trellis now cost twice as much and removing crops from them costs 1000 energy, but you get a stable +1 quality increase per cycle
Ardennesss wrote:Just make them buildable in the same way wall segments are. One big section that requires the sum of mats to complete. Would be literally 1000 times better than it is now. Hell, do that and increase the mats per trellis I don't care, I'd still expend more mats just to do that.
jorb wrote:Stop shitposting.
DeadlyPencil wrote:villages have acres of pepper trellis
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