Mario_Demorez wrote:Why are you guys so intent on making this game boring? Statcap would cap quality of everything, meaning that eventually there would be an end to this game. I like logging in and knowing that I can do something to increase my quality of my stuff without fear of hitting a ceiling. I hope i'm wrong but I have a bad feeling that everyone who is asking for stat caps are just people who feel like they can not catch up with other players who put more work into the game. if you all have the top quality items then no one has the top quality items. Once people hit the cap they'll quit. If you make a stat cap that is too high to hit then there is no point in placing one.
Mario_Demorez wrote:Why are you guys so intent on making this game boring? Statcap would cap quality of everything, meaning that eventually there would be an end to this game. I like logging in and knowing that I can do something to increase my quality of my stuff without fear of hitting a ceiling. I hope i'm wrong but I have a bad feeling that everyone who is asking for stat caps are just people who feel like they can not catch up with other players who put more work into the game. if you all have the top quality items then no one has the top quality items. Once people hit the cap they'll quit. If you make a stat cap that is too high to hit then there is no point in placing one.
CSPAN wrote:Mario_Demorez wrote:Why are you guys so intent on making this game boring? Statcap would cap quality of everything, meaning that eventually there would be an end to this game. I like logging in and knowing that I can do something to increase my quality of my stuff without fear of hitting a ceiling. I hope i'm wrong but I have a bad feeling that everyone who is asking for stat caps are just people who feel like they can not catch up with other players who put more work into the game. if you all have the top quality items then no one has the top quality items. Once people hit the cap they'll quit. If you make a stat cap that is too high to hit then there is no point in placing one.
So the cap simply needs to be a reasonable number. I think the developers could see what your average player manages to get to after 6 months give or take, and go from there. Stat caps wouldn’t make it boring unless you actually play for the soul purpose of watching numbers increase. Stat caps would make this game replayable. The reason why population at world start is because it’s the only time you can play and be relevant to the world. And it stays at a persistent decline because once you quit or take a break 99.999% of those players don’t return until new world. This game for your normal person is not playable or enjoyable once you reach the phase where you watch numbers go up, and if you decide to ease up or take a break, you are permanently left behind. If you get excitement from watching numbers go up, then maybe stat caps aren’t for you. But I think most people would like to see the game shift away from industry permanently taking priority over your time over something engaging.
Mario_Demorez wrote:They already tried a stat cap though. This really isnt a hypothetical question. They tried once, it failed. I was able to catch up last world to top players pretty quickly. 2 months of work and done.
CSPAN wrote:Mario_Demorez wrote:They already tried a stat cap though. This really isnt a hypothetical question. They tried once, it failed. I was able to catch up last world to top players pretty quickly. 2 months of work and done.
And they’ve tried infinite stat cap for 10 worlds with failure each time.. Their stat cap was far too low and they didn’t look into what your average/decent player could accomplish after a set amount of time.
CSPAN wrote:Mario_Demorez wrote:They already tried a stat cap though. This really isnt a hypothetical question. They tried once, it failed. I was able to catch up last world to top players pretty quickly. 2 months of work and done.
And they’ve tried infinite stat cap for 10 worlds with failure each time.. Their stat cap was far too low and they didn’t look into what your average/decent player could accomplish after a set amount of time.
Mario_Demorez wrote:CSPAN wrote:Mario_Demorez wrote:Why are you guys so intent on making this game boring? Statcap would cap quality of everything, meaning that eventually there would be an end to this game. I like logging in and knowing that I can do something to increase my quality of my stuff without fear of hitting a ceiling. I hope i'm wrong but I have a bad feeling that everyone who is asking for stat caps are just people who feel like they can not catch up with other players who put more work into the game. if you all have the top quality items then no one has the top quality items. Once people hit the cap they'll quit. If you make a stat cap that is too high to hit then there is no point in placing one.
So the cap simply needs to be a reasonable number. I think the developers could see what your average player manages to get to after 6 months give or take, and go from there. Stat caps wouldn’t make it boring unless you actually play for the soul purpose of watching numbers increase. Stat caps would make this game replayable. The reason why population at world start is because it’s the only time you can play and be relevant to the world. And it stays at a persistent decline because once you quit or take a break 99.999% of those players don’t return until new world. This game for your normal person is not playable or enjoyable once you reach the phase where you watch numbers go up, and if you decide to ease up or take a break, you are permanently left behind. If you get excitement from watching numbers go up, then maybe stat caps aren’t for you. But I think most people would like to see the game shift away from industry permanently taking priority over your time over something engaging.
What part of this game is engaging other than industry? The only thing I can think of is combat and dungeons.
Why not just have the stat cap whatever the top quality at that time. The further away you are from that quality the bigger the bonus you get to raising quality and stats.
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