azrid wrote:I defended this last world too I am not really trying hard. Mostly just giving my thoughts from back then.
azrid wrote:A "new" dynamic that already exists in the form of docks. I don't like the idea being destroyed because some people are too lazy to cough up some tar.
Tar also gains more value and more noobs get to sell tarsticks/tar. We desperately need more trade articles for new players.
Tar doesn't gain value, any faction who is involved at all in anvil spiralling has more tar than they can reasonably use. We've started storing it in cisterns! We have thousands of liters of it. I'm in no way, shape, or form desperate enough to trade for tar. Its not a valuable resource to me at all and I would never personally buy it. Not to mention the set up needed to get a good amount of tar is beyond that of a noobs level, especially if I'm to use that tar they trade to make knarrs. That means quality now factors into the usefulness of it all, which means there is definitely no way I'd buy it off a noob.
azrid wrote:Its pretty well balanced right now. A fresh character can't do it. You need a sledgehammer and a reasonable amount of strength.
Small groups can do it so its not restricted to top dogs.
The strength requirement to bash a dock is null to me. I could literally spawn an alt right now and by the end of the day that alt will have more than enough strength to bash the dock and more than enough LP to get vandalism. That's the life of being in a top tier group. Stuff like that is meaningless. Once you have the materials, know how the systems work, and have everything at your disposal and know what to do pumping out that much strength is no trouble at all. People seem to fail to understand the power gap between an average player / group and a top one. It is much more massive than you think.
azrid wrote:Threat of mutual dock destruction is good enough balance. The possibility of such actions creates a more realistic political climate where you actually have to interact with your opponent side.
If the game has to rely on the threat of mutual dock destruction for political purposes then the game is indeed in dire shape. There's nothing good politically about it at all. Its either there or gone, you aren't warned about its destruction, the ease of which to pull off the destruction is high. It takes almost no effort for that to happen.
Last edited by Astarisk on Wed Jul 03, 2019 12:37 am, edited 1 time in total.