As a more casual player who isn't gonna contend in the quality / spiraling game this annoys me a lot too. I had a lot of fun making cheese last world, but with the already clay softcapped wood industry of a small hermit outfit and the small scale, upgrading the cheese racks on top of everything else put a huge burden on quality growth.
I'd rather see a decay based on ripening stages completed for a quality independent wood sink if there needs to be one.
For example they could get moldy and thus unrepairable (also possible future hijinx with different types of mold). Could still let them have a quality, but maybe that just slightly increases durability of the cheese rack.