Nightdawg wrote:How is everyone arguing for 2 years about how annoyingly MANDATORY credos are, and when they get nerfed, they demand them to be buffed?
Nerf it even more tbh, no more double output, extra chance to get the smithing experience event or whatever.
Procne wrote:Nightdawg wrote:How is everyone arguing for 2 years about how annoyingly MANDATORY credos are, and when they get nerfed, they demand them to be buffed?
Nerf it even more tbh, no more double output, extra chance to get the smithing experience event or whatever.
Do you have, or are working towards, any higher tier credo?
Procne wrote:Nightdawg wrote:How is everyone arguing for 2 years about how annoyingly MANDATORY credos are, and when they get nerfed, they demand them to be buffed?
Nerf it even more tbh, no more double output, extra chance to get the smithing experience event or whatever.
Do you have, or are working towards, any higher tier credo?
Nightdawg wrote:Procne wrote:Nightdawg wrote:How is everyone arguing for 2 years about how annoyingly MANDATORY credos are, and when they get nerfed, they demand them to be buffed?
Nerf it even more tbh, no more double output, extra chance to get the smithing experience event or whatever.
Do you have, or are working towards, any higher tier credo?
Last world I had 11 credos done in the first 4 months (I remind you they took more quests per level than they do now) and we organised our village so that everyone gets useful credos for the industry.
This world I'm only doing blacksmith/cave hermit since the other important ones have been covered by other people.
This world the credos are not as annoyingly mandatory as they were last world. And I'd love to see them stay like this rather than slowly going back to what they were.
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