WowGain wrote:meus wrote:One may argue that leaving scents is also completely unnecessary.
Or that your walls should be indestructible while you're offline.
buddy there's shifting a goalpost and then there's what you're doing
those posts aren't in the same country anymore
I lol'd. But meus does have a point about the necessity of leaving scents. Everyone once in a while there's just no way around it if you want to do a thing, but it's not the majority of the time.
Overall, I think there is a lot of room for improvement in forced time management in Haven. For those that want to keep arguing "but there's no way to know," I'll just point at my previous post. Nothing in Haven is "known" until you experience it the first time. Making an assumption about how anything works in any computer game is likely to get the player's character into trouble. When you have permadeath, PvP, and game mechanics you haven't seen in other games before, how can one make any assumptions about how a thing works? Best to do some reading on the forums or wiki before doing anything you have to deliberately "turn on"--ie criminal acts. If there's a lack of good reading materials on it... maybe ask before doing something regrettable?