MadNomad wrote:well I guess if you have 800 survival then temporarily losing some of it doesn't take away anything from you, but if you had 400 and temporarily had it lowered to 350 then you could cap your mammoth from good quality node more than it should be, I did not think of picking up branches on claim repeatedly but I do see now that you can indeed end up with only concussion though
only punishing for a short period of time and only if you want to use stat that caps your resources, and indeed it is a small punishment, but it is still more than nothing, not like the timer is extremely long either
or do you mean we should make it something more annoying? replace concussion with 100 points of wretched gore IF you have redhanded and get KOd? let's punish both big factions and sprucecap robbers more
I think you misunderstand the reason for why a bit of concussion isn't a big deal. It has to do with how quickly you can remove it. Idk why ppl would care about their main's survival being low for a bit. This rly just sounds like more issues for non-faction players.
Let's see what happens if your wretched gore idea happens:
- PvP on big boi chars ded because it's too punishing.
- Factions make a bunch of combat alts, pump to some low/mid-tier stats like 500 or w/e
- Suicide combat alts -> re-pump after inheriting when KO'd
- Anyone who can't easily pump toons to 500 stats in a few days is fucked
tl;dr you make PvP more inconvenient for factions and GARBAGE for other players