Zentetsuken wrote:
ofcource there is only an small number of players that engage in pvp. cause pvp is as inaccesible as it gets. boarding up your base is easy. sieging is hard and tiresome. but actually being able to defend your sorry ass is as inacessible as it gets. not even talking about being able to compete. or get your hands on meteor.
if you would want to be able to at least offer some resistance to an powerfed titanchar with q400 b12 you would need too go through an amount of food, and recources for cycling waaaay beyond what an single player can do without help. not to mention that actuall combat experience and knowledge is hard to come by. exept you make alliances or some shit. aside form that. the price for loosing in pvp is harder for smaller groups to recover from-
if an pvper dies. he gets an state burial. and probably has 12 sets of spare gear, while higher q is in the making. assuming they dont keep 1-5 replacementcharacters down at the botfarm. if this wasnt the case, you would be griefed way more. the fact that 50% of players simply
CAN´T fight you is your saving grace. if pvp was something everybody could engage with. an lot more people would.
and its not about an subset of players, that only find joy in destoying you. destoying you is just fun. way more fun than an dungeon. and way more rewarding too.maybe you block an bearspawn. or pick pearls out of the pool . things like walls, siegetimers and whatever just function that way. they take out the fun of raiding you.